Die Weisung (Civ4 FFH): Unterschied zwischen den Versionen

Aus CivWiki
Wechseln zu: Navigation, Suche
Zeile 10: Zeile 10:
 
   FührtZu = [[Knechtung des Geistes_(Civ4 FFH)|Knechtung des Geistes]]|
 
   FührtZu = [[Knechtung des Geistes_(Civ4 FFH)|Knechtung des Geistes]]|
 
   Gesellschaftsform = [[Sklaverei_(Civ4 FFH)|Sklaverei]]|
 
   Gesellschaftsform = [[Sklaverei_(Civ4 FFH)|Sklaverei]]|
   EffektAufStadt = + 2 [[Kultur_(Civ4 FFH)|Kultur]]|
+
   EffektAufStadt = + 1 [[Bild:Civ4Kultur.png|Kultur]]|
   HeiligeStadt = +4 [[Kultur_(Civ4 FFH)|Kultur]] |
+
   HeiligeStadt = + 4 [[Bild:Civ4Kultur.png|Kultur]] |
 
   Tempel = [[Tempel der Weisung_(Civ4 FFH)|Tempel der Weisung]] |
 
   Tempel = [[Tempel der Weisung_(Civ4 FFH)|Tempel der Weisung]] |
 
   Schrein = [[Codex von Junil_(Civ4 FFH)|Codex von Junil]]|
 
   Schrein = [[Codex von Junil_(Civ4 FFH)|Codex von Junil]]|
Zeile 18: Zeile 18:
 
   Gebaeude = [[Basilika_(Civ4 FFH)|Basilika]]|
 
   Gebaeude = [[Basilika_(Civ4 FFH)|Basilika]]|
 
   Wunder = |
 
   Wunder = |
   Zauber_1 = [[Feuersäule_(Civ4 FFH)|Feuersäule]] |
+
   Zauber_1 = [[Flammenring_(Civ4 FFH)|Flammenring]] |
 
   Sphare_1 = [[Feuer_(Civ4 FFH)|Feuer]]|
 
   Sphare_1 = [[Feuer_(Civ4 FFH)|Feuer]]|
 +
  Zauber_2 = [[Feuersäule_(Civ4 FFH)|Feuersäule]] |
 +
  Sphare_2 = [[Feuer_(Civ4 FFH)|Feuer]]|
 +
  Zauber_3 = [[Wiederaufbau der Stadt_(Civ4 FFH)|Wiederaufbau der Stadt]] |
 +
  Sphare_3 = [[Ordnung_(Civ4 FFH)|Ordnung]]|
 +
  Zauber_4 = [[Gerechte Sache_(Civ4 FFH)|Gerechte Sache]] |
 +
  Sphare_4 = [[Ordnung_(Civ4 FFH)|Ordnung]]|
 +
  Zauber_5 = [[Heile Krankheit_(Civ4 FFH)|Heile Krankheit]] |
 +
  Sphare_5 = [[Leben_(Civ4 FFH)|Leben]]|
 +
  Zauber_6 = [[Heilen_(Civ4 FFH)|Heilen]] |
 +
  Sphare_6 = [[Leben_(Civ4 FFH)|Leben]]|
 +
  Zauber_7 = [[Guru_(Civ4 FFH)|Guru]] |
 +
  Sphare_7 = [[Geist_(Civ4 FFH)|Geist]]|
 +
  Zauber_8 = [[Segen_(Civ4 FFH)|Segen]] |
 +
  Sphare_8 = [[Geist_(Civ4 FFH)|Geist]]|
 
   Besonderheiten = Erste Entdeckung begründet [[Schatten_der_Tiefe_(Civ4 FFH)|Schatten der Tiefe]]|
 
   Besonderheiten = Erste Entdeckung begründet [[Schatten_der_Tiefe_(Civ4 FFH)|Schatten der Tiefe]]|
 
}}
 
}}

Version vom 25. Oktober 2007, 14:50 Uhr


Civ4FFH WeisungGroß.png
Die Weisung
Übersicht
Thema Rechtmäßiger guter Fanatismus
Gesinnung Gut
Voraussetzungen
Technologie Weisung des Himmels
Ermöglicht
Führt zu Knechtung des Geistes
Gesellschaftsform Sklaverei
Effekt auf Stadt + 1 Kultur
Heilige Stadt + 4 Kultur
Tempel Tempel der Weisung
Schrein Codex von Junil
Einheiten Kreuzritter
Bekenner der Weisung
Paladin
Valin Phanuel
Held Erzengel Sphener
Gebäude Basilika
Zaubersprüche
Zauber Sphäre
Flammenring Feuer
Feuersäule Feuer
Wiederaufbau der Stadt Ordnung
Gerechte Sache Ordnung
Heile Krankheit Leben
Heilen Leben
Guru Geist
Segen Geist

Civilopedia

Junil, the elder of the Gods, had promised to stay apart from the conflict in Creation. No one knows why he decided to change that, some say it was to combat the influence of The Ashen Veil, others that it was jealousy. Regardless of his reasons, he promised salvation to the least of men and asked only one thing in return: unquestioning obedience.

State Religion allows access to:

Basilika

Bekenner der Weisung

Kreuzritter

Valin Phanuel

Erzengel Sphener

Armenspeisung

Bedingungsloser Gehorsam


State religion denies access to:

Eidolon

Strategien

The Order is the religion of choice for big, warmongering empires. A Courthouse and a Basilica will reduce city maintenance down low, while the Spirit and Fire spheres provide powerful war spells for the divine casters. Combine this with the free Acolyte / Crusader you get from spreading your religion, and the Order truly becomes a force that isn't to be messed with.

The Ring of Fire spell is available early (at Confessors, requiring Priesthood). Altho it will not damage units below 60% health, it is very useful for softening up city defenders, or even wandering barbarians. Also, RoF is half holy and half fire damage, meaning it will effect even fire immune units, at least to some extent.

Special note on the Ring of Fire spell: All jungle and forest tiles in the area of effect may start smoking, and then catch fire. This may be useful for burning Jungles. When jungles burn, they become burnt forest, which regrows as new forest, then forest. (If they catch fire when they are new forests, they disappear.) This can be a useful terraforming trick, but it doesn't hurt to have an Adept with Water 1 to put out the flames when convenient.

Also, each time the order spreads to one of your cities, you are gifted a unit depending upon what techs you have: by default, you receive an Acolyte; if you have Fanaticism, you get a Crusader instead. So if you convert your civ to the Order, you can spread it very quickly. Note that this only works if the Order is your state religion. Note also that you need the Orders from Heaven tech to switch your state religion to the Order.

As of 0.23, using a confessor to force the Order to spread to a city will remove the Ashen Veil from that city, with the obvious exception of the Ashen Veil (Un-)Holy City, which can have both religions.

Geschichten

Fall from Heaven II - Religionen
Die Weisung | Runen von Kilmorph | Gefährten des Laubes | Schatten der Tiefe | Der Aschfahle Schleier | Drachenkult