Mönch (Civ4 FFH)
Mönch | ||
---|---|---|
Geweihte Einheit | ||
Werte | ||
Stärke | 5 | |
Bewegung | 2 | |
Herstellungskosten | ||
Schnell | 80 | |
Normal | 120 | |
Langsam | 180 | |
Episch | 240 | |
Voraussetzungen | ||
Technologien | Priestertum | |
Eigenschaften | ||
Spezialeinheit für | Elohim | |
Startbeförderungen | Dämonenhass Heilung I | |
Fähigkeiten | kann keine Geländefelder plündern |
A mid-level unit designed to slay demons. Note that they are also guaranteed to start with one of the Disciple Cycle Promotions, at random.
Civilopedia
Monks start with a free disciple cycle promotion.
Day 6. Encountered the remnants of a company of Macemen. Theyve seen my foe. If I make haste, I am but a day away from ridding the world of his evil. I must prepare.--Extract from the diary of Brother Kideran, Demon Hunter.
Only the smartest, most evil of prey is worthy of the Monk's attention. These men have given their lives over to the intense focus and meditation required to leave behind the frail constraints of their bodies and become something more than mortal. Free from the laws of physics, Monks are equipped with the mental tools needed to take up the fight with the Demons themselves--and win.
Strategy Text
Monks are great for fighting demonic units. They also have the Medic promotion, making them decent healers. They don't need a building to train so they can be created in any city.