Streitwagen der Malakim (Civ4 FFH)
Streitwagen der Malakim | ||
---|---|---|
Berittene Einheiten | ||
Werte | ||
Stärke | 4/2 | |
Bewegung | 3 | |
Herstellungskosten | ||
Schnell | 80 | |
Normal | 120 | |
Langsam | 180 | |
Episch | 240 | |
Voraussetzungen | ||
Technologien | Handel, Bauwesen | |
Ressourcen | Pferde | |
Gebäude | Belagerungswerkstatt | |
Eigenschaften | ||
Spezialeinheit für | Malakim | |
Ersetzt | Streitwagen | |
Fähigkeiten | 25% Rückzugschance Erhält keine Defensivboni kann Bronzewaffen benutzen kann Eisenwaffen benutzen kann Mithrilwaffen benutzen | |
Modernisierungen | ||
Modernisierung zu | Ophanim Kriegselefant |
Other than the graphics, this is identical to the unit it replaces.
Civilopedia
Now available with underbody neon lighting, spinner rims, and a spring loaded carbon brush suspension that allows you to "bounce" each wheel individually or together. Perfect for a night of pimping or out killing those heathen Doviello. (Note: warranty does not cover fireball damage.)
Strategy Text
The chariot is the earliest available Tier 3 unit. It requires a Siege workshop and the Horse resource to be built. Since the Siege workshop can make Catapults as well, civilizations that rush to the techs required for both can have an army capable of high movement, strong city attacking, and Tier 3 unit strength while most other civilizations are still using Tier 2 units. Chariots can be upgraded to War Chariots and War Elephants.