Zwergen-Adept (Civ4 FFH): Unterschied zwischen den Versionen

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#REDIRECT [[Adept (Civ4 FFH)]]
 
[[Kategorie:Einheiten_Civ4 FFH]]
 
[[Kategorie:Einheiten_Civ4 FFH]]
 
[[Kategorie:Civ4 FFH]]
 
[[Kategorie:Civ4 FFH]]
 
[[Kategorie:Magisch begabte Einheiten (Civ4 FFH)]]
 
[[Kategorie:Magisch begabte Einheiten (Civ4 FFH)]]
 
[[Kategorie:Zwerge (Civ4 FFH)]]
 
[[Kategorie:Zwerge (Civ4 FFH)]]
 
{{Einheit_Info_Civ4_FFH |
 
  Name = Zwergen-Adept |
 
  Bild = Civ4FFH_ZwergenAdept.png |
 
  Kategorie = [[:Kategorie:Magisch begabte Einheiten (Civ4 FFH)|Magisch begabte Einheit]] |
 
  Staerke = 2 |
 
  Bewegung = 1 |
 
  Kosten_schnell = kommt noch |
 
  Kosten_normal = 90 |
 
  Kosten_langsam = kommt noch |
 
  Kosten_episch = kommt noch |
 
  Voraussetzungen = [[Kenntnis vom Äther (Civ4 FFH)|Kenntnis vom Äther]] |
 
  Ressourcen =  |
 
  Gebaeude = [[Magischer Zirkel (Civ4 FFH)|Magischer Zirkel]] |
 
  Religion =  |
 
  Zauber =  |
 
  Zivilisation = [[Khazad (Civ4 FFH)|Khazad]],  [[Luchuirp (Civ4 FFH)|Luchuirp]]|
 
  Ersetzt = [[Adept (Civ4 FFH)|Adept]] |
 
  Startbefoerderungen = [[Beförderung Fokus I (Civ4 FFH)|Fokus I]], [[Beförderung Freie Beförderung (Civ4 FFH)|Freie Beförderung]], [[Beförderung Zwerg (Civ4 FFH)|Zwerg]] |
 
  Faehigkeiten = [[Zauber sprechen (Civ4 FFH)|Zauber sprechen ]] |
 
  Kann_Bauen = '''[[Manaquellen (Civ4 FFH)|Manaquellen]]:''' <br> [[Chaosmana (Civ4 FFH)|Chaos]],&nbsp;[[Dimensionsmana (Civ4 FFH)|Dimensionen]],&nbsp;[[Entropiemana (Civ4 FFH)|Entropie]], [[Erdmana (Civ4 FFH)|Erde]], [[Feuermana (Civ4 FFH)|Feuer]], [[Geistesmana (Civ4 FFH)|Geist]], [[Gesetzesmana (Civ4 FFH)|Gesetz]], [[Korpermana (Civ4 FFH)|Korper]], [[Lebensmana (Civ4 FFH)|Leben]], [[Naturmana (Civ4 FFH)|Natur]], [[Seelenmana (Civ4 FFH)|Seele]], [[Todesmana (Civ4 FFH)|Tod]], [[Verzauberungsmana (Civ4 FFH)|Verzauberung]], [[Wassermana (Civ4 FFH)|Wasser]]
 
|
 
  Sonstiges = Baugeschwindigkeit: 300% |
 
  Modernisierung_zu = [[Beschwörer (Civ4 FFH)|Beschwörer]], [[Magier (Civ4 FFH)|Magier]] |
 
  Modernisierung_von =  |
 
  Befoerderungen =
 
}}
 
The Dwarven Adept is the [[FfH Dwarven (Promotion)|Dwarven]] version of the [[FfH Adept (Unit)|Adept]] (which it replaces). Note that the [[FfH Khazad (Civilization)|Khazad]] do not have access to either of the units that this unit promotes to. The [[FfH Luchuirp (Civilization)|Luchuirp]] do not have this restriction.
 
 
Note that this unit builds nodes at 300% of the rate of a [[FfH Worker (Unit)|Worker]] (if the worker could build these improvements).
 
==Civilopedia==
 
Young hopefuls from the various magical schools are put through a series of grueling tests at the end of their studies. The ones that survive these tests become the personal pupils and assistants of fully-educated mages and are for the first time taught some rudimentary spells. Unfortunately for the Adepts, they are in many ways the cannon fodder of the magical profession, sent to do the jobs that are too dangerous for the Mages and deemed beyond the capacities of a mere student.<br><br>Adepts are the first rung of the magical ladder, and can pick and choose between all Tier one magical classes. When they are sufficiently advanced in skill and prowess, they are forced to make a choice: the down-to-earth path of the summoner, or the more esoteric and scholarly path of the mage. Both equally powerful in their way, it is largely a personal choice among the Adepts.
 
===Strategy Text===
 
Adepts have the ability to learn spell spheres when they level up, giving them access to a wide variety of spells.
 
 
{{FFHRing}}
 

Aktuelle Version vom 27. Juni 2007, 21:26 Uhr

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